Trigger Events

Each object has its own trigger events.They can be an action of the user on this object or a behavior of this object. They allow you to customize the user experience.

To access the triggers for an object, select the object and open the Actions window. Click on + Add

You need to associate the trigger to an action.

💡 You can use two different triggers on the same object.

The different types of triggers 

Standard triggers

These triggers are available for most graphic objects: text, image, pop-up, gallery, shape... They correspond to an action of the user on this object: 

  • Tap / Click 
  • Double tap / double click
  • Touch down: when a finger touches the screen while it is above this element.
  • Touch up: when a finger is lifted from the screen while it is on this item.
  • Swipe down
  • Swipe up
  • Swipe left
  • Swipe right
  • Hover in: when the mouse enters the hover zone of the object.
  • Hover out: when the mouse leaves the hover area of the object.

triggers based on shapes

Component triggers

Some components have triggers linked to their characteristics. 

For example, here are the triggers for the Video Player:

triggers based on components

If you create markers on your component, they appear at the top of the list.


Automatic triggers

You can automatically trigger an action without any action from your user. To do this, you need to select the screen and the trigger: Display screen. 
The action will be initiated automatically when the screen is loaded. 

triggers based on screen and state

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