Set up autoplay for audio files

Learn how to make an audio file play automatically in your PandaSuite projects. 

Whether you want to enhance user engagement with background music or deliver crucial information through an audio clip, follow these simple steps to set your audio to autoplay.

Steps to Make an Audio File Autoplay

  1. Import your audio file: Start by uploading your audio file into the Files library. You can do this by clicking on the designated button and choosing your preferred audio file from your computer.
  2. Add the audio to your scene: After successfully importing your file, you can drag and drop the audio file from the Files library onto your desired screen, which will position the audio element within the scene.
  3. Enable autoplay: To set your audio file to autoplay, ensure that the audio element is selected. Then, navigate to the Properties panel found on the right-hand side of your screen. Locate the Autoplay option and activate it. Your audio should now play automatically whenever the screen is loaded.
  4. Loop the audio (optional): If you want your audio to play continuously in a loop, such as background music or ambient sounds, you can select the Loop option found under the Autoplay option. Once the Loop box is checked, your audio will repeat indefinitely until a user interacts with it.

Consistent Audio throughout Your Project

If you wish to have your audio play consistently across your entire app and not just on a single screen, consider adding it to the Project Objects. This can be achieved by dragging and dropping your audio file into Project Objects instead of onto a specific screen. 

Consequently, the audio will continue playing as users navigate through different screens in your app, ensuring a consistent auditory experience.

Dealing with Autoplay Restrictions

Important: Please be aware that some web browsers (including Chrome and Safari) may restrict autoplay for audio or video files to avoid unsolicited playback.

To ensure a seamless audio experience for your users, consider triggering the audio playback with a user action such as clicking a button. This approach will help you navigate around the autoplay restrictions while still allowing your audio to play as intended.

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